| AutoJoinName | Automatically joins games with a configured name |
| AutoKicker | Lets you automatically kick certain players |
| Autosplitter | Lets you easily time speedruns of several gamemodes |
| BringBackBoosts | Restores the removed boosts bug |
| CameraControl | Lets you freely move and zoom your camera |
| CharacterCustomization | Lets you select cosmetics to preview client-side |
| Chat | Adds an in-game chat to 2d modes |
| ConfirmClose | Prompts you for confirmation before closing the tab when in-game |
| CrazyFlag | Lets you customize flags swinging |
| CustomUI | Lets you tweak things about the Gimkit UI |
| Desynchronize | Disables the client being snapped back by the server |
| DLDTAS | Lets you create tool-assisted runs of Don't Look Down |
| FixCrashes | Fixes game crashes in Gimkit |
| FixTileDupe | Fixes a duplication bug in tiles |
| GamemodeLinks | Lets you create links for gamemodes |
| GuestControls | Allows guests to perform host actions when the host has the plugin on |
| Healthbars | Shows healthbars below players' names |
| IdleForXp | Lets you gain experience while idle |
| InfoLines | Lets you see some info on screen |
| InputRecorder | Lets you record your actions to be played back later |
| InstantUse | Lets you instantly use devices |
| KitTimesPlayed | Shows the number of times that kits have been played |
| 2dMovementTAS | Lets you make tool assisted runs for Capture The Flag and Tag |
| NoSchoolHours | Always allows you to use the creative discovery page during school hours. |
| PerformantGims | Can cut down on lag from gims |
| PhysicsSettings | Lets you change your physics |
| PlayerCollision | Makes you collide with other players |
| QuickReset | Lets you quickly restart games |
| Savestates | Lets you save and load where you are |
| ShiftConfirm | Makes confirm widgets instantly resolve when holding shift |
| SingleTab | Opens new games in the current tab |
| Teleport | Lets you teleport to where you click or to other players |
| ToggleTerrainType | Lets you quickly switch between placing walls and floors |
| UncappedSettings | Lets you use uncapped values when making games |